A computer scientist used only “pure SQL” to construct a multiplayer DOOM-like game. The resulting first-person shooter game, cobbled from a mere ~150 lines of Python code, is dubbed DOOMQL. Despite the self-imposed software architecture restrictions, Lukas Vogel, co-founder of database performance outfit CedarDB, says DOOMQL plays at “a breezy ~30 FPS.” It isn’t the most graphically splendid DOOM-inspired game, though.
Vogel’s SQL-powered DOOM dreams were precipitated by Patrick Trainer’s…








